colour_visuals.visual.MixinPropertyTypeMaterial#

class colour_visuals.visual.MixinPropertyTypeMaterial[source]#

Bases: object

Define a mixin for a material type.

Attributes

__init__() None[source]#
Return type:

None

property type_material: Type[MeshAbstractMaterial][source]#

Getter and setter property for the material type.

Parameters:

value – Value to set the material type with.

Returns:

Material type.

Return type:

gfx.MeshAbstractMaterial

__weakref__#

list of weak references to the object